SpriteDecoration

constructor(id: Identifier, w: Int = 16, h: Int = 16)

SpriteDecorated that uses one texture in all circumstances

Author

fzzyhmstrs

Since

0.6.0

Parameters

id

Identifier Sprite id to render

w

Decoration height in pixels, default 16

h

Decoration width in pixels, default 16


constructor(tex: TextureSet, w: Int = 16, h: Int = 16)

Parameters

w

Decoration height in pixels, default 16

h

Decoration width in pixels, default 16