Texture Set
A set of textures used for enabled, disabled, and focused contexts of an element. All three textures can be the same, in which case the texture rendered is of course the same no matter the state of the underlying object.
ClickableWidget is an example of an object that tracks active and highlighted state that this set would apply to. In fact, PressableWidget uses a similar concept as TextureSet, ButtonTextures. Texture set doesn't provide different textures for focused/unfocused while disabled.
Author
fzzyhmstrs
Since
0.6.0
Parameters
Identifier the "normal" texture, rendered when the object is active but not focused
Identifier rendered when the object is disabled. This has higher priority than highlighted, so will render focused or not.
Identifier rendered then the object is active and focused.